#Simple car body design scratchboard software#
If you go into car or industrial modeling for actual manufacturing, where you will be using a NURBS modeling software similar to Autodesk Alias or Rhinoceros 3D, you are bound to run into terms like tolerance and continuity. Note: for all intents and purposes of this tutorial you could define a class A surface as a surface which reflects really nicely. Imagine a dent or bump on a mirror versus on a dusty wooden cabinet.
![simple car body design scratchboard simple car body design scratchboard](https://i.pinimg.com/originals/28/a4/70/28a470475d876f3b9e67429cb6a28f6d.jpg)
![simple car body design scratchboard simple car body design scratchboard](http://1.bp.blogspot.com/-I-rG1wPORbg/UhIFqMlmUGI/AAAAAAAAE1U/8P9hEj79oy4/s1600/Deformation-and-Abstraction-Work-by-Can-Pekdemir-Cgfrog-2.jpg)
Perhaps, the biggest defining characteristic of a car body is the fact that it is reflective! Highly reflective surfaces clearly expose your model curvature unlike matte objects. I felt that a follow up is necessary to go into the depths of understanding the intricacies of automotive modeling and laying out the basic principles which distinguishes it from any other type of 3D modeling. One reason for creating this tutorial was another tutorial that I have created many years ago when I was starting out my way in 3D graphics ( Making of Mercedes S600 (PDF 7.0MB)). If all what you are after is an object reflecting an HDR sky environment and you don’t mind some reflection distortions, that the untrained eye won’t catch, then this is not for you.
![simple car body design scratchboard simple car body design scratchboard](https://www.carbodydesign.com/media/2021/12/Hyundai-Seven-Concept-Design-Sketch-03-440x330.jpg)
While this is a car modeling tutorial, it will not go into any details of the basic process of creating the mesh, specific tools or matching the reference proportions which I feel are better suited for a general modeling or hard surface modeling tutorial, you should note that the level of quality this tutorial deals with relates to rendering an object with continuous reflection streaks across it. By using the example of a car body, you can apply the same principles to any reflective object whether it is a boat, a futuristic concept train or a sophisticated water faucet. Hopefully it will also give you an understanding of the challenges involved in creating a car model and why many prefer to use NURBS to accomplish this task. This tutorial examines the creation of polygonal meshes with high quality curvature to produce better reflections.Īrtists who have experience in modeling complex polygon hard surfaces such as cars but are looking to have a better grasp on the subject will benefit more of this tutorial. Thanks again to Ali Ismail for sharing his knowledge and for letting us republish his article here. We suggest you to bookmark the page, study it and refer back to it when needed. This is much more than a quick time-lapse video nor a step-by-step guide – it’s an in-depth lecture targeted to intermediate and advanced modelers. It also makes an interesting comparison, including technical remarks, between NURBS and polygonal/subdivided geometry, which is crucial to fully understand the potentials and the limits of each technique. Car Wheels and Parts 3D Modeling Tutorialsĭifferently from most 3D modeling tutorials available, Ali Ismail‘s guide – republished here courtesy of its author – gives detailed information specific for achieving high-quality surfaces and reflections, suitable for automotive and product design visualization.
![simple car body design scratchboard simple car body design scratchboard](https://i.pinimg.com/originals/1e/91/c5/1e91c5effc01dfa22cfcff0eb905d988.jpg)
In addition to logotype we created separate symbol featuring iconic A letter envisioned in a fragmented circle made out of logotype underline. So idea is to have the line start out in individual fragments, eventually coming closer together with each subsequent fragment till they become a solid line, or they finally link or come together. While having horizontal ties between each other. Individuals and groups must have autonomy for themselves. When it comes to the underline as well as trajectory and emphasis, we wanted to incorporate the idea of how social networks work. We wanted to depict style that is more internet company & social network like, more fun but not too fun, sophisticated or intelligent looking. Automana is an application and service that facilitates and acts as social currency and capital by providing the necessary tools and service to the user to market/promote, as well as endear themselves to their fellow peers, friends, family or any other person of interest.